It quickly becomes apparent that most virtual galleries, available to view online, Like the Van Gogh, Modigliani and Collishaw’s installation, are either recreations of existing galleries or creations of galleries that reflect modern architectural conventions and aesthetics. There are loads of examples…
...however, the interesting point that is being made here, is that if VR allows one to create a space of any shape and size, then why are they all based on existing galleries. Is it not possible to create 'the ideal space'? One that "subtracts from the artwork all cues that interfere with the fact that it is art" (O'Doherty, 2000)...?
O'Doherty, B. (2000). Inside the white cube. Berkeley: Univ. of Calif. Pr.
O'Doherty, B. (2000). Inside the white cube. Berkeley: Univ. of Calif. Pr.
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